Here is a preview of Mr Tuttels, a creature I'm currently working on. I started with a really low res base mesh and then brought it into ZBrush. I concept sculpted until I thought it had a good silhouette and shape. I then drew my topology in TopoGun. All the finite stuff (claws, eyes, mouth bag) was created in Maya. Also most of the shell was modeled in Maya. Please leave any suggestions or ideas.
I've been working on this tortoise for sometime, tweaking and re-sculpting it to find the right look. I think I have him at a point where I can move forward on the digital version, and use this sculpt as reference. Please feel free to leave suggestions or ideas.