I wanted to learn a texturing program called "Mari," so I modeled a telescope, and went to work. Overall I like the work flow of this software. Check out the turn table. I rendered using V-Ray.
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Monday, March 12, 2012
Monday, January 30, 2012
checkFaces.py
Download checkFaces
Sunday, January 29, 2012
colorBakeTexture.py
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| Example of baked map |
Download colorBakeTexture
Here's a tool I wrote for Maya to create a color map of all the shells in the 0-1 space. This makes it easy in photoshop to tell wich shells belong to which objects as they have the same color. This tool should work with both Mac, and Windows. Included is a movie to get a better idea of how to use this tool. Feel free to leave any feedback. Thanks!
Saturday, October 22, 2011
Wanda
Here is a little project done for some buddies of mine, Landis, and Anna Fields! The theme was "Pregnant Alien"...She's an alien fish. I concept modeled in Zbrush, retopoed in TopoGun, and did the final detailing and texturing in Mudbox. I then rendered using V-ray, and touched up using photoshop.....whew.....to many programs.
Wednesday, August 03, 2011
MORAV
http://morav.net/
Tuesday, February 15, 2011
New design and props
After talking with a few friends and getting some really great feedback, I’m reimagining certain parts of the tortoise. I’m refining the silhouette a bit more and trying to make him more simplistic in certain areas. I have also added a few more props so you can see where I’m going with this character. He is a traveling tortoise so he’s going to need a ton of stuff (luggage… ext.) on top of his shell.
Sunday, January 16, 2011
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